BrickShooter Review
pacman + chess + crazy coloured bricks
You can buy it at RegNow for that price.
Addictive, cute arcade feel, strains the brain to think ahead.
Starts too hard and has little clue where to in order to incraese the difficulty.
The first time I played this game I went to bed at 6am, having started off at 2. The games addictive potential is found in all the conventionally hated features. From the draining music to the obnoxiously bright bricks, brickshooter provides a challenge much akin to chess while employing the ludicrous simplicity of pacman.
No longer do we eat the bricks but pre-emtively align them, dicing in a bit of luck, with the hope of your brick colour emerging so one can watch the line of bricks dissapear. As the levels increase brick positioning grows increasingly erratic, instead of one lump in the middle they are spread accross the tiled area. The objective remains the same, however, and one cannot help but wonder whether making the first level a little less complex would make the challenge of later levels more satisfying.
The fact that brick appearences are totally random can prove frustrating, particularly when it means there is no possible way to align the bricks given those available at first. This has the additioanl problem of making level selection ambiguous, a latter level can be easier if the bricks requried come up.
The price is questionnable, given the fact that brick selection is totally random one questions whether a simple flash game is worth the £10 price tag. Implement more options and better longevity to justify the price.