Xeno Assault 2 Review
"Simpsons did it, Simpsons did it!"
You can buy it at RegNow for that price.
Abates boredom for a decent amount of time
Overly-recycled concept, repetitive gameplay
Let's face it, very few games are released with an amazingly original concept that changes the face of gaming or sets the standard of other games on that platform, and fewer still are those games that happen to be on a PC. Xeno Assault II is NOT one of those games.
Following in the wake of many other games of its kind, like "Ikaruga", "ESP Ra.De." and even "Galaxia" from the '80s, Xeno Assault II is far from unique. The gameplay mechanics and enemy AI are almost identical to those of the three aforementioned titles, and the music is stock electronica, along with lame, overdone heavy metal on the main menu. In addition, the prefix "Xeno" is nothing new, with other series' like "Xenogears" and "Xenosaga" already exhausting the term.
However, though a very unimaginative concept at the time of its creation, Xeno Assault II isn't entirely horrible. Once its downfalls are overlooked, it becomes relatively easy to get attached to the game's familiarity. If there is one thing Jugged Blade Software does right here, it's their ability to cash in on a type of game that they already know we like, creative flaws aside.
In an industry that thrives on innovation as much as the gaming world does, Xeno Assualt II is primarily an inexpensive way to taste a genre of games with far better titles available than itself.